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Repository of When I'm hopelessly bored, overcome with nostalgia for my Amiga days, or have a sudden revelation about how to make something cool looking, I often conjure little CG hacks. Most of the time they're not worth sharing. Other times, when I do share them, I'm horrified to discover that they only perform well on my computer ;-) I've often daydreamed about making bona fide screen savers out of these kinds of things, but usually get bored before I make it that far. Below are a few that are mildly amusing (IMO). Click the pictures to download them. Someday, when I'm supremely bored, I'll make a modern Windows port of SRGP so that I can resurrect all my old Linux hacks from college. Their numbers are truly staggering, and correlate curiously with those semesters in which I had primarily English, history, and other non-major subjects on my class schedule. Huh...that's weird...
--- Maverakahn IV This one seemed worthy of its own little section. Maverakahn IV is the fourth installment in the inexcusably lame series of side-scrolling shooter games written by me during my college and pre-college years. The name "Maverakahn" is an inside joke I won't go into here. The first three installments were written in QuickBASIC and Pascal on the Macintosh, and sometimes the sprites were just circles, lines, and filled rectangles! This one is for MS-DOS, but runs ok on Windows XP, too :-)
Maverakahn IV was written in C using the free DJGPP compiler, and employed the
also-free Allegro graphics library. All of the artwork in the game was
drawn by me using Photoshop, and game layout was done using a nifty little game
editor that I wrote in Visual Basic. The project got underway in the fall
of 1998 only a few months before I graduated, and was abandoned only a few weeks
after that. It remains a sort of time capsule of my collegiate goofiness,
and one I remember fondly.
HOW TO PLAY: The game was written with a gamepad in mind, but responds to the keyboard as well (albeit sluggishly): Esc=Quit, P=Start, Space=Fire, and movement is accomplished via the arrow keys. There is a cheat code, too, and based on another inside joke. Trouble is, it's hard to pull off under XP due to differences in keyboard scanning. If you want to try it, here's how I usually get it to work: During gameplay, press P to pause. Now, press the keys F, O, W, and L simultaneously. If it worked, the words "Game Paused" will become "Ryan Power!", as seen in the lower right-hand corner of the screenshots above. If not, try pressing the keys simultaneously (or near simultaneously) over and over. Once you've gotten "Ryan Power!", unpause the game (press P again), and your peashooter will have been replaced by a missile launcher. You can now fire missiles endlessly. They penetrate every obstacle and kill every enemy with only a single hit. Convenient, eh? Maverakahn IV is only the first part of the first level, and even that much isn't really complete. When you get to the end, the screen will simply fade to black and you'll be returned to the title screen. Sorry! I'm thinking it'll probably be that way forever, unless I get an unexpected urge to finish it (and if I do, it won't be done in DOS!!). NOTE: Mav4.exe may fail to run if launched from a network share or from a pre-existing command prompt in Windows NT. For best results, copy it to a local hard disk and double-click it. Mav4.exe may not run on Windows Vista unless VDM compatibility mode is set to "Windows XP" or lower (right-click EXE, choose Properties, then click the Compatibility tab). --- Questions, comments, etc....? Feel free to mail me. 73, |